How I Fixed My Performance Issues in Shroud of the Avatar (Yep, My PC’s Getting Old)
I was playing Shroud of the Avatar lately and, like a lot of folks have noticed, it’s not the smoothest game out there. Maybe it’s the game’s optimization, maybe it’s just that my PC’s starting to show its age—probably both. So I decided to try something I’d heard good things about: DXVK. Turns out, it was easy to set up and legit helped.
Here’s my story:
What was going on
My rig = older GPU + CPU = struggling a little. The game ran, but felt clunky: little stutters, occasional weird frame drops, that “game just feels off” vibe. Since I already knew the game might be poorly optimized, I figured the two-pronged problem: the game and my hardware. So I went looking for something low-risk to try.
That’s when I found DXVK — a lightweight “translation layer” that lets games using Direct3D 9/10/11 talk through the Vulkan API. On paper it sounded perfect for an older rig like mine.
What I did
No big setup, just these steps:
- I downloaded the latest DXVK release.
 - I unzipped it and grabbed the required DLLs (for my game version — x64 in this case).
 - I copied the necessary DXVK DLLs into the same folder where Shroud’s .exe sits.
 - I launched the game, played for about an hour and kept an eye on how things felt.
 
And yep — it worked. No weird crashes, no big hassle.
What changed
- The game felt smoother. The stutters got milder, responsiveness improved. Big win.
 - That said: the game still showed Very High power usage on my PC. That did not change. But to be fair — it was doing that even before I installed DXVK.
 - So the bottom-line: DXVK helped the rendering/API overhead, but the underlying hardware is still old. The GPU/CPU/thermals/power draw—those are still what they are.
 - Also worth noting: DXVK’s official target is more for Linux (Wine/Proton), but it can help on Windows in some situations.
 
My takeaways
- If you’ve got an older PC and you’re running a game that doesn’t work great, trying DXVK is super easy. It took me minutes. If it works — bonus. If not — you just remove the DLLs and go back.
 - Don’t expect miracles though. It won’t turn a five-year-old laptop into a beast. If you’re bottlenecked elsewhere (GPU, CPU, memory, heat, power) you’ll still feel that.
 - Make sure your GPU supports Vulkan and that your drivers are up to date—DXVK leans on that stuff.
 - If you try it and you don’t see improvement (or run into issues), you can always undo the change. No harm done.
 
Final thoughts
So yeah — if you’re in the same boat I was (older PC + a game that’s not running great), give DXVK a shot. For me, it was worth the 10-minute effort.
FTC Disclosure: This post or video contains affiliate links, which means I may receive a commission for purchases made through my links.



No comments
Note: Anonymous commenting is enabled but please keep it civil. All comments are moderated so don't worry if it doesn't immediately appear.It'll appear as soon as it's get approved. (Due to the amount of SPAM the blog has received, I have decided to activate Word Verification in comments.)