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Star Citizen Alpha 3.18.2 » Bugs, More Bugs and a Partial Wipe

Star Citizen Alpha 3.18.2 » Bugs, More Bugs and a Partial Wipe

Oh boy, looks like Star Citizen has released yet another patch, and as usual, it's a hot mess. The only thing they seem to have fixed is the general stability, which is great, because nothing says "fun game" like crashing every five minutes.

But wait, there's more! Apparently, they decided to switch from a full server wipe to a partial one, leaving players in the lurch. I mean, what's the point of building up your aUEC if it's just gonna disappear faster than my will to live during a lockdown?

And it's not just that, folks. Salvage scans aren't working, landing zones aren't loading, and the game is crashing more often than a drunk driver in a demolition derby. It's like they're trying to see how many issues they can cram into one patch.

But fear not, dear players, because Star Citizen has got your back with not one, not two, but THREE more patches to fix all the problems they created in the first place. So, sit back, relax, and watch as your hard-earned progress gets wiped away by the next "general stability and bugfixes" update. It's like a game within a game!

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