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Fractured Online Gameplay - Close Beta, World Feels Empty

Fractured Online Gameplay - Close Beta, World Feels Empty

In this Fractured Online gameplay, my character wandered around an empty world and was killed by a wolf spider that jumped out of nowhere. It was an NPC-less world and it felt empty.

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The world of Fractured Online is big. In my few hours of playing, I have only explored a small fraction of Fractured Online's big world and, my guess is, it will take more than a few hours to explore the entire world of Fractured Online.

Fractured Online having a big world is not a problem. What bothers me about Fractured Online's big world is the fact that it feels or it felt empty. Visually, it was not empty because there were trees, plants, grass, foliage, etc. but it felt empty.

Having empty houses did not help, maybe Fractured Online should consider adding NPCs in the game. It might alleviate whatever it was that was causing the world to feel empty.

Anyway, that's it for this gameplay and if you have any comments, questions, reactions or suggestion then post them in the comments section.




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